Tuesday 26 March 2013

How we play Necromunda 2: Testing for falling

When a gang member is hit when within 1" of an edge they have to take an initiative test. If failed they fall!


The Delaque ganger takes a shot at the ratskin and hits, so the ratskin has to test to see if he falls


This time there is a railing, this gives the ratskin a re-roll on his test


And in this example the railing is the height of the ratskin so no test is needed


So thats how we test for falling!

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